Game for Trijam 171: Watch your step.


You find a mysterious portal. Horrors lie on the other side. Watch your steps by delegating them to someone else. But is that enough?

Playtime 15-30 min

Dev stats:

Programming: 2h 15 min

Style sheet: 20 min

Backgrounds: 10 min

(Planning ~ 17h)

Clicking mechanics inspired by: Universal Paperclips

Tested on Firefox

Edit: Some hints (SPOILERS!):

* Adventurers will always return to "idle" with time, unless they die! You can only use/send idle adventurers.

* Adventurer price is based on the number alive. To get to a certain number, you will need to use the HP pots or to take advantage of the above fact.

* After implementing farms, adventurers will eat at certain intervals and die if there is no food. Don't worry, they are very dispensable at this point. Just watch your step count!

* When in danger, you will need to RUN to safety, a single step may not suffice!

* Final: everything needs to be correct and in the correct order. It changes if you watch, start over. (You can cheat with copy-paste... :))

Comments

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ok, it was nice. Little difficult to understand what was happening. Hints were useful. Actually, they were mandatory (at the boss, you really need to smash escape button)

how do i play

(1 edit)

By clicking  -- and the other buttons appearing after that -- I hope